Tanisa
industrial, visual, brand
I design objects, visual systems, and consumer experiences through storytelling, culture, and play.
Licensed Brand / Consumer Product / Visual System
Designed graphic assets, CMF, and product development for Monster Jam
Campaigns / Brand Stewardship / Merch / Communications
Led creative direction across merchandise, campaign materials, event graphics, and physical space styling as the center’s sole designer
Visual Identity / Cultural Research / Graphic System
Translating cultural memory into a contemporary visual system through four banners and a two-color palette.
Brand Experience | E-Commerce | Campaign | Motion
Designed jewelry, e-commerce site, motion, and art direction for an independent jewelry brand
Brand Concept / Packaging / Consumer Storytelling
Designed and developed a lifestyle brand around the ritual of conversation